Patch Notes - July 14, 2023

GAMEPLAY:

  • Necromancy can now target cards that were recently KO’d
  • Necromancy now correctly plays the card to the gameboard instead of putting it in your hand
  • Fixed an issue where several repeating damage cards could hit KO’d enemies
  • Mr. Terrific’s ability should now work correctly
  • Ritual Sacrifice can no longer incorrectly be played without a friendly Recruit
  • Fixed some issues when cards with SPEED are returned to hand
  • Hephaestus now properly resets his Divine Weapon count when returned to hand
  • Characters summoned via Parting Shot now correctly protect the characters behind them
  • Cards that exhaust a recruit now correctly trigger “affected by” recruit effects
  • The Strawberry Ice Cream choice in Justice League: Origins – Part 1 now works correctly

BALANCE CHANGES:

  • Hal Jordan Leader: “Hal Jordan gets +4 Power this turn.” (Was +3 Power.) He’s been going to the gym a bit.
  • Shazam Leader: “SHAZAM! gets +6 Power this turn. Create six Lightning Bolts in your deck.” (Was +5 Power and five Lightning Bolts.)
  • Batarang: “Deal 1 damage to an enemy Recruit.” (Was 2 damage.)
  • Upgraded Batarang: “Deal 3 damage to an enemy Recruit.” (Was 4 damage.)
  • Batmobile: Now says, “Give a friendly Leader HUNTER, EVADE, and +3 ATK. If they’re a Tactics Leader give them +1[ATK] this turn for each Gadget you played this game.” (was “+2 Power for each Gadget you’ve played this game.”) Same car, but now it’s Robin driving it.
  • Madame Xanadu: - Is a 3/4 and says “END: Create a Magical Spell in your hand.” (was 4/5 and “START: Create a Magical Spell in your hand.”)
  • Supersonic Sucker Punch: “Give a friendly Recruit +4 Power and INVINCIBLE this turn.” (Was +3 Power.) Now 33% more unexpected!
  • Double Time: “Give a friendly Recruit FLURRY.” (It is now a permanent effect. Was previously “this turn.”)
  • Utility Belt: “Seek any Gadget. Draw a card.” (Added “Draw a card.”)
  • Punch and Jewelee: Cost Bronze. (They were previously Free.) (This does not impact how Partners in Crime plays, this mostly affects the Recruits if they are returned to your hand.)
  • Atrocitus: 1/8 (was a 1/7)
  • Miss Martian: 6/6 (was a 5/6)
  • Booster Gold: 4/6 (was a 4/5)
  • The Cheetah: 6/4 (was a 5/4)
  • Chaselon: 2/3 (was a 2/2)
  • Solstice: 5/4 (was a 4/3)
  • Pedro Peña: 1/4 (was a 1/3)
  • Freddy Freeman: 5/5 (was a 4/4)
  • Kong Kenan: “If you have a character with SHIELD, Kong Kenan gets SHIELD.” (Was previously, “If you have a Recruit with Shield, Kong Kenan gets SHIELD.”)
  • Various Sea Creatures have been changed:
  • Storm, the Seahorse: 0/3 and “Your Aquaman Leader has +2 Power and has INVINCIBLE on your turn.” (Was previously 0/4 and “Your Aquaman Leader has +3 Power and INVINCIBLE.)
  • Humpback Whale: 1/7 (was a 2/7)
  • Great White Shark: 4/3 (was a 4/4)
  • Squid: 4/1 (was a 4/2)
  • We gave them some tranquillizers.

GENERAL

  • Adjusted Leader Pack Drop Rates back to intended levels
  • Various Sound Effect adjustments and balances
  • Added new Sound Effects to Ocean Master
  • Fixed some texture issues on card backs
  • Fixed some store item names
  • Added the Batman and Robin card back
  • Fixed various client crashes
  • Corrected the Alias and First Appearance for Huntress
  • Main Menu banners now correctly take you to the corresponding item or area of the game
  • Various tutorial bug fixes
  • Ultimate rarity cards no longer incorrectly display two pips in the deckbuilder
  • Fixed a visual issue with mono-faction decks that displayed card counts incorrectly
  • Sound effects have returned to the amazing CCG Lab intro video!
  • Fixed some visual issues with emotes
  • Fixed an issue where some users could have looping attack animations
  • Improved handling for placeholder image loading
  • The Deluxe icon has an updated color in the drop rate UI
  • Profile Images can no longer cause issues in certain circumstances

KNOWN ISSUES

  • Players may need to relog if they don’t immediately get their purchased item
  • Reconnect is currently disabled. If you disconnect, just start a new game
  • Players are unable to login on the first attempt after resetting to a new password
  • Attempting to challenge another player, in some edge circumstances, will not bring you to the challenge tab
  • Using the Main Menu button from Options during the Tutorial can sometimes require you to restart to continue the game
  • Some Friends list changes will not visually update until the player relogs
  • Some items in the store are missing their names
  • Rapid changes to a deck can sometimes not save those changes
  • There are rare circumstances where large card images can get stuck on the game board
  • Opposing Leaders occasionally have VFX timing issues
  • Rewards for Justice League: Origins – Part 1 do not show up until you relog
  • Viewing related cards for Leaders require clicking and dragging or using the mouse wheel to show the navigation arrows
  • Using the ESC menu to exit to the Main Menu while creating a deck can block the player from creating another deck until relog
  • Queuing too many moves against an AI opponent can sometimes prevent your match from completing
  • Pack count totals can sometimes not update properly when loading into the Pack Opening Screen. Exiting out and reloading the screen will restore your pack count
  • The Brave and the Bold starter deck does not appear until after relog