Patch Notes - July 14, 2023
GAMEPLAY:
- Necromancy can now target cards that were recently KO’d
- Necromancy now correctly plays the card to the gameboard instead of putting it in your hand
- Fixed an issue where several repeating damage cards could hit KO’d enemies
- Mr. Terrific’s ability should now work correctly
- Ritual Sacrifice can no longer incorrectly be played without a friendly Recruit
- Fixed some issues when cards with SPEED are returned to hand
- Hephaestus now properly resets his Divine Weapon count when returned to hand
- Characters summoned via Parting Shot now correctly protect the characters behind them
- Cards that exhaust a recruit now correctly trigger “affected by” recruit effects
- The Strawberry Ice Cream choice in Justice League: Origins – Part 1 now works correctly
BALANCE CHANGES:
- Hal Jordan Leader: “Hal Jordan gets +4 Power this turn.” (Was +3 Power.) He’s been going to the gym a bit.
- Shazam Leader: “SHAZAM! gets +6 Power this turn. Create six Lightning Bolts in your deck.” (Was +5 Power and five Lightning Bolts.)
- Batarang: “Deal 1 damage to an enemy Recruit.” (Was 2 damage.)
- Upgraded Batarang: “Deal 3 damage to an enemy Recruit.” (Was 4 damage.)
- Batmobile: Now says, “Give a friendly Leader HUNTER, EVADE, and +3 ATK. If they’re a Tactics Leader give them +1[ATK] this turn for each Gadget you played this game.” (was “+2 Power for each Gadget you’ve played this game.”) Same car, but now it’s Robin driving it.
- Madame Xanadu: - Is a 3/4 and says “END: Create a Magical Spell in your hand.” (was 4/5 and “START: Create a Magical Spell in your hand.”)
- Supersonic Sucker Punch: “Give a friendly Recruit +4 Power and INVINCIBLE this turn.” (Was +3 Power.) Now 33% more unexpected!
- Double Time: “Give a friendly Recruit FLURRY.” (It is now a permanent effect. Was previously “this turn.”)
- Utility Belt: “Seek any Gadget. Draw a card.” (Added “Draw a card.”)
- Punch and Jewelee: Cost Bronze. (They were previously Free.) (This does not impact how Partners in Crime plays, this mostly affects the Recruits if they are returned to your hand.)
- Atrocitus: 1/8 (was a 1/7)
- Miss Martian: 6/6 (was a 5/6)
- Booster Gold: 4/6 (was a 4/5)
- The Cheetah: 6/4 (was a 5/4)
- Chaselon: 2/3 (was a 2/2)
- Solstice: 5/4 (was a 4/3)
- Pedro Peña: 1/4 (was a 1/3)
- Freddy Freeman: 5/5 (was a 4/4)
- Kong Kenan: “If you have a character with SHIELD, Kong Kenan gets SHIELD.” (Was previously, “If you have a Recruit with Shield, Kong Kenan gets SHIELD.”)
- Various Sea Creatures have been changed:
- Storm, the Seahorse: 0/3 and “Your Aquaman Leader has +2 Power and has INVINCIBLE on your turn.” (Was previously 0/4 and “Your Aquaman Leader has +3 Power and INVINCIBLE.)
- Humpback Whale: 1/7 (was a 2/7)
- Great White Shark: 4/3 (was a 4/4)
- Squid: 4/1 (was a 4/2)
- We gave them some tranquillizers.
GENERAL
- Adjusted Leader Pack Drop Rates back to intended levels
- Various Sound Effect adjustments and balances
- Added new Sound Effects to Ocean Master
- Fixed some texture issues on card backs
- Fixed some store item names
- Added the Batman and Robin card back
- Fixed various client crashes
- Corrected the Alias and First Appearance for Huntress
- Main Menu banners now correctly take you to the corresponding item or area of the game
- Various tutorial bug fixes
- Ultimate rarity cards no longer incorrectly display two pips in the deckbuilder
- Fixed a visual issue with mono-faction decks that displayed card counts incorrectly
- Sound effects have returned to the amazing CCG Lab intro video!
- Fixed some visual issues with emotes
- Fixed an issue where some users could have looping attack animations
- Improved handling for placeholder image loading
- The Deluxe icon has an updated color in the drop rate UI
- Profile Images can no longer cause issues in certain circumstances
KNOWN ISSUES
- Players may need to relog if they don’t immediately get their purchased item
- Reconnect is currently disabled. If you disconnect, just start a new game
- Players are unable to login on the first attempt after resetting to a new password
- Attempting to challenge another player, in some edge circumstances, will not bring you to the challenge tab
- Using the Main Menu button from Options during the Tutorial can sometimes require you to restart to continue the game
- Some Friends list changes will not visually update until the player relogs
- Some items in the store are missing their names
- Rapid changes to a deck can sometimes not save those changes
- There are rare circumstances where large card images can get stuck on the game board
- Opposing Leaders occasionally have VFX timing issues
- Rewards for Justice League: Origins – Part 1 do not show up until you relog
- Viewing related cards for Leaders require clicking and dragging or using the mouse wheel to show the navigation arrows
- Using the ESC menu to exit to the Main Menu while creating a deck can block the player from creating another deck until relog
- Queuing too many moves against an AI opponent can sometimes prevent your match from completing
- Pack count totals can sometimes not update properly when loading into the Pack Opening Screen. Exiting out and reloading the screen will restore your pack count
- The Brave and the Bold starter deck does not appear until after relog